Kad Ngaho-kjī̄d (/iˈlæ̝p/ /kjijd/ [oral] [propaganda]) is a temperate Large City located in the Gïtarejé Principality of the Nasdi.
The name Kad Ngaho-kjī̄d is derived from the Goblin language, as Kad Ngaho-kjī̄d was founded by Krugrorg, who was culturaly Gnoll.
Climate
Kad Ngaho-kjī̄d has a yearly average temperature of -1°C (31°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a cold -25°C (-13°F). Kad Ngaho-kjī̄d receives an average of 255 cm/y (100 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Ngaho-kjī̄d covers an area of nearly 68 km2 (27 mi2), and an average elevation of 2978 m (9770 ft) above sea level.
Overview
Kad Ngaho-kjī̄d was founded durring the late 14th century in summer of the year 1295, by Krugrorg. The establishment of the new community went well, with no major obsticles durring construction.
Kad Ngaho-kjī̄d was built using the conventions of Gnoll durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Kad Ngaho-kjī̄d is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Kad Ngaho-kjī̄d is buildings are located arround a single broad cobblestone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Kad Ngaho-kjī̄d's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
Something in your gut tells you that you may be unwelcome in Kad Ngaho-kjī̄d. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.
Civic Infrastructure
Kad Ngaho-kjī̄d possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kad Ngaho-kjī̄d has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Ngaho-kjī̄d has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Ngaho-kjī̄d. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Ngaho-kjī̄d's parks.
Kad Ngaho-kjī̄d has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Ngaho-kjī̄d.
Kad Ngaho-kjī̄d has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Ngaho-kjī̄d has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Ngaho-kjī̄d has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Ngaho-kjī̄d has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Ngaho-kjī̄d has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Ngaho-kjī̄d has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Ngaho-kjī̄d has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Ngaho-kjī̄d's public wards, blessings, and other arcane systems.
Kad Ngaho-kjī̄d has an Arcane Academy which provides higher education in the arcane sciences.
Kad Ngaho-kjī̄d possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Ngaho-kjī̄d's grid is powered by a boiler and turbine based power plant.
Kad Ngaho-kjī̄d possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Kad Ngaho-kjī̄d has a first rate hospital which caters to anyone in need of long term medical care.
Kad Ngaho-kjī̄d has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kad Ngaho-kjī̄d has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Ngaho-kjī̄d's natural decorations nor waterways.
Kad Ngaho-kjī̄d has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Ngaho-kjī̄d has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Ngaho-kjī̄d has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Kad Ngaho-kjī̄d's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Kad Ngaho-kjī̄d most nights are accompanied by colorful ribbons of light in the sky.
The Church Grim near Kad Ngaho-kjī̄d are known to be more aggressive than normal.
Kad Ngaho-kjī̄d's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Invocation energies of tier 3 via moments of science.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 32
Farmers: 48
Farm Laborer: 84
Hunters: 55
Milk Maids: 40
Ranchers: 19
Ranch Hands: 43
Shepherds: 41
Farmland: 65110 m2
Cattle and Similar Creatures: 4009
Poultry: 48111
Swine: 3207
Sheep: 160
Goats: 32
Horses, Mounts, and Beasts of Burden: 1603
Craftsmen
Arms and Toolmakers: 33
Blacksmiths: 35
Bookbinders: 20
Buckle-makers: 21
Cabinetmakers: 35
Candlemakers: 61
Carpenters: 49
Clothmakers: 43
Coach and Harness Makers: 17
Coopers: 40
Copper, Brass, Tin, Zinc, and Lead Workers: 22
Copyists: 15
Cutlers: 13
Fabricworkers: 34
Farrier: 91
Furriers: 10
Glassworkers: 57
Gunsmiths: 31
Harness-Makers: 15
Hatters: 29
Hosiery Workers: 11
Jewelers: 17
Leatherwrights: 44
Locksmiths: 16
Matchstick makers: 23
Musical Instrument Makers: 21
Painters, Structures and Fixtures: 20
Paper Workers: 21
Plasterers: 22
Pursemakers: 26
Roofers: 17
Ropemakers: 16
Rugmakers: 15
Saddlers: 29
Scabbardmakers: 34
Scalemakers: 16
Scientific, Surgical, and Optical Instrument Makers: 10
Sculptors, Structures and Fixtures: 14
Shoemakers: 14
Soap and Tallow Workers: 56
Tailors: 97
Tanners: 20
Upholsterers: 22
Watchmakers: 21
Weavers: 47
Whitesmiths: 12
Merchants
Adventuring Goods Retellers: 10
Arcana Sellers: 11
Beer-Sellers: 20
Booksellers: 22
Butchers: 39
Chandlers: 41
Chicken Butchers: 43
Entrepreneurs: 16
Fine Clothiers: 39
Fishmongers: 40
Florists: 9
Potion Sellers: 27
Resellers: 80
Spice Merchants: 22
Wine-sellers: 32
Wheelwright: 24
Woodsellers: 15
Service workers
Bakers: 89
Barbers: 65
Coachmen: 22
Cooks: 69
Doctors: 31
Gamekeepers: 25
Grooms: 14
Hairdressers: 57
Healers: 42
Housekeepers: 48
Housemaids: 84
House Stewards: 44
Inns: 15
Laundry maids: 32
Maidservants: 57
Nursery Maids: 30
Pastrycooks: 64
Restaurateur: 69
Tavern Keepers: 61
Specialized Laborer
Ashworkers: 21
Bleachers: 14
Chemical Workers: 9
Coal Heavers: 34
In-Town Couriers: 34
Long Haul Couriers: 39
Dockyard Workers: 32
Gas Workers: 7
Hay Merchants: 13
Leech Collectors: 42
Millers: 36
Miners: 35
Oilmen and Polishers: 26
Postmen: 34
Pure Finder: 21
Skinners: 41
Sugar Refiners: 9
Tosher: 25
Warehousemen: 59
Watercarriers: 34
Watermen, Bargemen, etc.: 44
Skilled Laborers
Accountants: 19
Alchemist: 23
Clerk: 34
Dentists: 16
Educators: 41
Engineers: 22
Gardeners: 16
Mages: 12
Plumbers: 17
Pharmacist: 19
Professors: 7
Scientists: 11
Wizards: 6
Civil Servants
Adventurers: 14
Bankers: 23
Civil Clerks: 36
Civic Iudex: 17
Consultants: 10
Exorcist: 33
Fixers: 19
Kami Clerk: 29
Landlords: 31
Lawyers: 18
Legend Keepers: 28
Militia Officers: 178
Monks, Monastic: 51
Monks, Civic: 51
Historian, Oral: 38
Historian, Textual: 19
Policemen, Sheriffs, etc.: 38
Priests: 59
Rangers: 22
Rat Catchers: 24
Scholars: 24
Spiritualist: 30
Slayers: 8
Storytellers: 65
Military Officers: 64
Cottage Industries
Brewers: 47
Comfort Services: 59
Enchanters: 17
Herbalists: 18
Jaminators: 47
Needleworkers: 55
Potters: 26
Preserve Makers: 47
Quilters: 22
Seamsters: 80
Spinners: 45
Tinker: 17
Weaver: 47
Artists
Actors: 16
Architects: 6
Bards: 24
Costumers: 9
Dancers: 18
Drafters: 10
Engravers: 13
Fine Furniture Carpenters: 7
Glaziers: 16
Inlayers: 15
Musicians: 41
Painters, Art: 8
Playwrights: 17
Sculptors, Art: 14
Wood Carvers: 55
Writers: 61
Produce Industries
Butter Churners: 59
Canners: 45
Cheesmakers: 51
Ice Merchants: 7
Millers: 36
Picklers: 27
Smokers: 19
Stockmakers: 17
Tobacconists: 25
Tallowmakers: 39
6033 of Kad Ngaho-kjī̄d's population work within a Foundational Occupation.
330 work in Agriculture
1332 work as Craftsmen
490 work as Merchants
918 work as Service Workers
609 work as General Laborers
243 work as Skilled Laborers
929 work as Civil Servants
527 work in Cottage Industries
330 work as Artists
325 work in Produce Industries
9042 of Kad Ngaho-kjī̄d's population do not work in a formal occupation, but do contribute to the local economy. 962 (6%) are noncontributers.
Points of Interest
Kad Ngaho-kjī̄d has a conflict with a neighboring community. This usually isn't part of a larger war, but is instead a personal animosity between them. It may be the community has suffered at their enemy's hands, or they may have been the ones applying the suffering. Constant low-level skirmishes and trouble making go on between the two.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami ended a drought plaguing Kad Ngaho-kjī̄d. One of Kad Ngaho-kjī̄d's local festivals commemorates this miracle.